Commercial Design Systems & Information Architecture
High-volume, multi-page print and digital layouts engineered for high-value asset portfolios. Focuses on transforming complex demographic, geographic, and financial data into clean, client-ready visual narratives.
Core Competencies:
- Advanced Editorial Layout: Mastering complex multi-page grids, typography hierarchies, and master styles in Adobe InDesign.
- Information Graphic Design: Translating raw demographic and mapping data into polished, custom vector infographics.
- Brand Asset Packaging: Building and enforcing strict visual guidelines across extensive portfolios to ensure production consistency.
- High-Volume Production: Managing fast-paced design pipelines and preparing flawless, print-ready deliverables under tight deadlines.
Spatial R&D: Real-Time Audio-Reactive Installation Framework
A technical design initiative exploring the intersection of generative art, live audio, and physical space. Built for concert environments, projection mapping, and immersive brand activations. Instead of using pre-rendered video, I programmed a procedural rendering pipeline in TouchDesigner that analyzes live sound frequencies and translates them into real-time kinetic geometry. To bridge the digital code with physical human interaction, the framework integrates with MIDI controllers, allowing an operator to manually modulate visual parameters, color states, and structural shifts in real-time for live performance.
Core Competencies:
- Software: Node-based procedural programming and real-time data routing in TouchDesigner.
- Hardware: MIDI-mapping and OSC communication protocols for manual parameter control.
- Spatial Application: Render pipelines optimized for large-format environmental projections and LED walls.
Immersive Spatial Prototyping / Projection Environments
Spatial mockups demonstrating how real-time, generative artwork scales inside physical gallery and exhibition environments.
This work focuses on the intersection of digital media, large-format projection mapping, and architectural spaces.Core Competencies:
- Environmental Graphic Design (XGD) / Spatial Visualization / Large-Format Media
- Tools: Adobe Photoshop / After Effects
High-contrast, rhythm-driven promotional assets and visual collateral designed for electronic music events. The visual style merges underground print culture with sharp, geometric typographic grids.
This project focuses on rapid-deployment visual assets that capture high-energy brand experiences, driving quick digital audience engagement across social feeds and physical flyer distributions.
Core Competencies:
- Campaign Identity / Social Asset Design / Kinetic Typography / Print Mechanicals
- Tools: Adobe Photoshop / Illustrator
An editorial layout and print design zine exploring the intersection of structure and creative expression. The goal was to build a rigorous typographic system that frames dense cultural narratives without losing visual energy or the “vocals” of the zine.
I engineered the full visual identity &managed multi-page master layouts, complex typography hierarchies, and tactile image placements to create a cohesive, physical reading experience from cover to cover.
Core Competencies:
- Editorial Layout / Publication Systems / Typography / Pre-Press Production
- Tools: Adobe InDesign / Photoshop
about me ‧₊˚❀༉‧₊˚.
i ❤️ designing for people, places, and experiences. i graduated in 2024 from the university of denver and have since been working in high-volume production, visual design, & motion graphics.
A dynamic visual identity system that bridges analog street aesthetics with polished digital media. By extracting real-world assets via Adobe Capture and compositing them in Photoshop, this project delivers a highly cohesive brand experience that flows seamlessly into high-energy After Effects promotional animations.
Core Competencies:
- Mobile-to-Desktop Asset Pipelines: Leveraging Adobe Capture to extract real-world textures and vector shapes, converting raw physical inspirations into scalable digital assets.
- Advanced Digital Compositing: Utilizing Adobe Photoshop for high-fidelity photo manipulation, complex texture blending, and preparing multi-layered assets optimized for animation pipelines.
- Dynamic Motion Graphics: Deploying Adobe After Effects to transition static editorial concepts into fluid promotional videos using keyframing, timing graphs, and cross-platform render optimization.
A comprehensive festival identity framework built for an immersive music event in Aspen, Colorado. The design translates the natural alpine landscape into a clean, modern editorial layout system paired with dynamic typography.
I engineered a cohesive visual identity that scales fluidly across multiple digital and print touchpoints, from large-format promotional festival posters to digital motion graphics optimized for screen displays.
Core Competencies:
- Brand Architecture / Typography Hierarchy |/ Motion Posters/ Print Collateral
- Tools: Adobe Photoshop / After Effects
A motion graphic exploration blending structured typographic hierarchies with abstract 3D geometry. This project was built to test asset workflows between Cinema 4D and After Effects, focusing on texture mapping and kinetic type pacing.The creative direction leans into a raw, high-contrast graphic style, integrating stark 3D elements into a multi-column editorial grid optimized for digital signage and vertical displays.
Core Competencies:
- 3D Asset Integration / Kinetic Typography / Modular Layout Systems
- Tools: Cinema 4D (Spline Tools, Mograph Effectors, Multi-Pass Layers) / After Effects (Graph Editor, Loop Expressions, Time Remapping)